On 01, May 2017 | In Game | By Thorsten
Content Integrator at KING Art Games
My responsibilities included
- Creating compelling camera angles for interactions and dialogs with excellent pacing, acting, and timing
- Creating compelling dialogs with excellent pacing, acting and timing
- Balancing quality with efficiency when working under tight deadlines.
- Following and maintaining pipelines and technical requirements.
Black Mirror was the very first project I worked on during my time at KING Art Games. On this project, I had the chance to bring in my experience in camera work into the design and composition of cinematic dialogs.