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Skills & Experience

Skills

Game Design

  • Puzzle design
  • Developing dialog and narrative
  • Writing
  • Programming in visual editors (eg. Playmaker, Visionaire Studio, Construct 2)
  • Quality assurance
  • Pre-production
  • Developing characters

Software

  • Unity 3D
    • Adventure Creator
    • Playmaker
    • Tazman-Audio Fabric
    • Fungus
  • Adobe Suite (Premiere, After Effects, Photoshop, Audition, Illustrator)
  • DaVinci Resolve
  • Visionaire Studio
  • Construct 2
  • articy:draft 2
  • Microsoft Office / Open Office
  • Cinema 4D
  • Blender

Production

  • Time scheduling
  • Budgeting
  • Agile software development
  • Controlling
  • Team building
  • Risk management
  • QA & usertesting

Videography

  • Lighting
  • Camera (DSLR as well as DV Cams)
  • Editing
  • Post-production
  • Camera tracking
  • Writing

Experience

Camindu, Mainaschaff (2023 – 2024)

  • Conceptualization & Creation of high-quality video content for various platforms
  • Creation of engaging texts
  • Establishment of a studio for internal recording of seminars
  • Responsibility for quality control of video and audio recordings

Content Creator / Instructor Support / Video Technology Support

Josera, Großheubach (2020 – 2022)

  • Conceptualization & Implementation
  • Advertising films
  • Social media posts
  • Internal training videos

Brand Marketing Manager

KING Art Games, Bremen (2017 – 2020)

  • establishing, planning and overseeing a QA workflow
  • filming and editing various trailer & teaser
  • camera work in multiple games
  • creation of internal videos for training purposes

Creative Producer / QA Lead / Cinematic Artist

Filmakademie Baden-Württemberg, Ludwigsburg (2014 – 2017)

  • Studying “Transmedia/Games Producer”
  • graduated with diploma

Student

Traffix Entertainment GmbH, Stuttgart (2013 – 2013)

  • Checking & cleaning Animation
  • Checking & fixing shaders
  • Moving scenes into the render pipeline

Junior TD

kambeckfilm GmbH, Karlsruhe (2012 – 2013)

  • Editing
  • Post-production
  • Filming
  • Customer consulting

Mediadesigner Audio/Video

T Stone Media, (2010 – 2012)

  • Game design
  • Editing
  • Filming

Private Projects & Experiments

Telltale Games, San Rafael (2010 – 2011)

  • Back to the Future: The Game (PC/Mac shipped 2011)
  • Jurassic Park: The Game (PC/Mac shipped 2011)

Cinematic Artist

Telltale Games, San Rafael (2010 – 2010)

  • Sam & Max Season 3: The Devil’s Playhouse (PC/Mac shipped 2010)
  • Puzzle Agent (PC/Mac shipped 2010)

Cinematic Artist Intern

CPP Studios GmbH / Mad Hat GmbH, Offenbach (2009 – 2010)

  • Editing
  • Post-production
  • Filming

Mediadesigner Audio/Video

CPP Studios GmbH, Offenbach (2006 – 2009)

  • 3 year apprenticeship as a mediadesigner for audio and video

Mediadesigner Audio/Video

McDonalds, Kleinostheim (2002 – 2006)

  • kitchen employee
  • key employee for a high quality, clean and quick “close down” of the kitchen every night

Head of kitchen during night shifts

Müller Bedachungen, Aschaffenburg (1997 – 2001)

  • 3 year apprenticeship as a roofer

Roofer